Plus, its high HP will let you survive enemy engagements longer. Tier 4 - Matilda. This equipment is expensive and doesnt provide boosts that are important(vision/firepower) and is highly situation dependent which limits its usage. Dealing huge damage, boasting a respectable 15 degrees gun depression, and consistently dishing out high penetration, it excels at quickly dispatching even the beefiest enemy tanks in its tier, and has become a familiar sight in competitive matches. Like all Panzers, poor rear and side armour are its primary liability, so be careful to angle the tank accordingly, and, as usual, avoid facing enemies with superior armour head-on. Lastly, for the hell of it, I'll list the priorities you should have on each specific tank class. Medium-caliber artillery shellrammers weigh 300 kg and cost 300,000 credits while heavy-caliber artillery shell rammers weigh 500 kg and cost 600,000 credits. Loadouts (assuming 4th slot is Targeting Info). If you are looking for the best possible reload time then having improved ventilation, a gun rammer, and brothers in arms will allow you to never be at a disadvantage firepower wise against an opponent in the same tank. If you purchase a product after clicking an affiliate link, I receive a small percentage of the sale for referring you, at no extra cost to you. Just bring a manual/automatic fire extinguisher and train firefighting if you get lit on fire too often. In this part I'll go through which tiers benefit most from each equipment piece. The same applies with the Enhanced Gun Laying Drive, which reduces the aim time of your tank. I cant see why you'd want to do it. Depending on your tank you can equip a different level of spall liner that range from a light spall liner to a super heavyspall liner. (Jokes on you nothing but a gigantic mountain counters arty.) But, for us, the standout of this balanced batch is the German Leichttraktor. Once youve farmed plenty of credits, you should feel more comfortable experimenting with your builds. So what you're saying is I need to put the Advanced Powertrain and Traction system on my Maus so I can zoom around like those damned Vanguards? It also has great maneuverability, and frontal armor allows players to race into great positions. Autoloaders can benefit from vents, since they cannot mount gun rammers. It increases your track's hitpoints by 30% and increases your load limit. Wouldn't matter too much if you fancied vents though. If your gun handling is wonky; vents. Reusable consumables blah blah. Despite its reasonable acceleration, the Object 430U also boasts impressive, thick surrounding armour. Without its 1000/2 - 30 which is 470. Rarely will you need the 25% decreased track repair time thanks to the repair skill, plus anyone with a brain carries a repair kit to instantly repair your broken track if it's urgent. The camouflage net gives a tank a boost to its camouflage value and varies depending on your tank class. Mediums often do a better job of scouting than lights and you want the view range over the crew skill. Seems to have static reductions per class. Their bad mobility is their biggest enemy. There's also a crew skill that increases your fuel tank hitpoints by 25%. In most cases you can just train Safe Stowage on your loader, which increases ammo rack health by 12.5% and doesn't require an equipment slot. CS-63 (Mobility+++, Gun Handling) Light Tanks 1. Heavy guns, in general, are not the most accurate. Millions of players from all over the world participate in a large military battle, controlling various types of battle tanks and other combat vehicles. Vertical stabilizers help with the nagging issue of poor accuracy while your tank is in motion. Much like the camouflage net the binocular telescope is hampered by the 3 second stationary hull requirement that limits what tanks you should use it on. Improved Ventilation is always a good choice; however, in some instances, it wont be available on a Tank destroyer due to the opened roof. To a lesser extent a spall liner can be equipped on tanks that excel at ramming but personally I feel like it is a waste since it hampers your mobility. Its recommended that all tanks use one if available(most auto-loaders cannot equip one) and only scout tanks should think about not equipping one. See Reinforced Fuel Tank. To save you the trouble of researching the entire tech tree of each nation, weve selected the very best tanks and collected them into a one-stop shop of tier-based tanktacular ranking. The small turret, 10 degrees of gun depression, and 240 alpha damage ensure any aggressors immediately regret their decision to push forward as they're met by your small hull down profile. There are some exceptions with heavier tanks like the KV-5 that are still surprisingly mobile and adding in a spall liner to assist with ramming is appropriate. Coated Optics, much like an active Light tank, will improve your view range when in motion. I mean if you fancy a challenge then go for it and use a 4th piece of equipment, but it'll severely hamper your ability to play the game. The M18 Hellcat is the fastest tank in the World of Tanks. Let me know your thoughts or if I have made any mistakes. WGCB recognised subreddit for the console version of World of Tanks. Another pick from the German line (theres a reason you see so many German tanks plodding across the battlefields in early-tier games), the Pz.Kpfw. The most advanced Soviet tank models, however, the T-34 and KV-1, were not available in large numbers early in the war . Look to quickly upgrade your engine and rely on speed to stay ahead of the pack, escaping from any pyrrhic firefights before they reach their conclusion, because youll likely be the heroic casualty. Does anyone actually advocate ditching enhanced target info for a 4th equipment? It decreases your terrain resistance by 9.1% on soft terrain and by 4.8% on average terrain. And, like most tank-destroyers, its guns are to be feared. Now I know what you're thinking. One of the more useful equipment options is coated optics that provide a 10% view range bonus that is active at all times unlike the binocular telescope. Since it is removable it is a good piece of equipment to start with on a tank where you have a new crew or on a tank where you cant afford to buy a new piece of equipment on. Started February 22, By Frontally, you're immune to most tier 6 and 7 Medium tanks, and immune to most tier 6 and 7 Heavies as your upper and lower plates of armor are about 185-190 head-on. SUBSCRIBE! It decreases your fuel tank hitpoints by 50%. The most remarkable feature of the new heavy tank's armament is the exceptionally high 12 degrees of gun depression a top value for its class and tier. A vertical stabilizer provides a 20% reduction in accuracy penalties and significantly helps with accuracy while moving and after your tank stops. Create an account to follow your favorite communities and start taking part in conversations. necron2000 Thank you so much for your continued support! Yes and no. Which Japanese Tank Line is Right for You? Most of the line is pretty outclassed, the Luchs is one of the best Tier IV tanks and the RU-251 at Tier IX is also okay. If you like playing heavy tanks hull-down with great penetration, the T34 could be for you! Yeah. Tanks that you will have the most fun with in World of Tanks Blitz are the best tanks. However, they all provide the same bonus which is a 10% suspension load limit increase, 30% hit point increase to suspension hit points, and 50% reduction in damage to the suspension from falling. However if you don't have it equipped you'll receive 1000/2 - 300 = 200. Tank destroyers that need to move a lot will struggle to make use of it, and could make better use of coated optics sometimes. Below are some standard loadouts to use for a general tank type. We include affiliate links in articles. The cost is 500,000 credits and they do not weigh anything which is a nice bonus. Do you need enhanced target on arty? The gun rammer should be one of the most used equipment pieces on your tanks since it influences your ability to inflict damage on your enemies. You have a . Since improved ventilation doesnt provide a significant boost in one area it sometimes is overlooked. On top of this, defensive capability, it has brilliant view range, penetration, accuracy, damage, and quick reload and aim speed. Spall Liner - Reduces ramming and explosion damage received by 50%. This is one equipment piece that's much more useful in lower tiers, which I'll get to later. This tank boasts the second-highest health pool of all tier-one tanks in the game. It doesn't make your top speed higher, it barely helps your acceleration, and there's a crew skill that does a similar job. Gun Rammer | Vertical Stabilizer | EnhancedGun Laying Drive/Coated Optics/Improved Ventilation/Spall Liner. 87K views 2 years ago World of Tanks T57 Heavy Tank Gameplay With New Equipment 2.0. In most cases you can a) not show the enemy your engine or b) train crew skills to prevent engine fires. It takes 3 seconds after being stationary to activate, after which point your view range increases by 25%. Much like Medium tanks, Heavy tanks can benefit from Improved Ventilation and the Gun Rammer. Being a tank destroyer you want to have a gun rammer to maximize your damage capability. Given your massive armour, that should be no problem at all. 1 is reserved for light and medium tanks while a vertical stabilizer mk. Though, the obvious choices for Light tanks will be Improved Ventilation to increase the efficiency of your crew as well as Camouflage Nets for the passive scouts. While the cyclone filter does its role well in making the engine more durable it is a waste of an equipment slot. On July 17, 1940, the Council of People's Commissars of the U.S.S.R. and the Central Committee of the All-Union Communist Party of the Bolsheviks made a decision on developing new heavy tanks. Like the 60tp and E100. Often you can find a more suitable equipment piece to replace this, be it a Gun Laying Drive or Coated Optics, it's generally not a very important piece to have. This World of Tanks equipment guide will touch on what each piece of equipment in World of Tanks does and whether or not it is worth putting on your tank. 10% reload speed is just so good. A great piece of equipment for newer players and/or new tanks where your crew does not have repair leveled up is the toolbox. Based on that please read this guide. If you're sick of being hit by undetected foes; optics (though this probably wont change much). Wargaming will test various events on four different maps, namely . Gun Rammer | Vertical Stabilizer/Coated Optics/Improved Ventilation/Spall Liner. While you can purchase whatever equipment you want for each tank type, there are some guidelines you should follow. Open topped vehicles do not have the improved ventilation equipment as you might expect because there is no need for it due to the lack of an enclosed turret. Patch 1.20.1 - End of the world(of tanks), or neat changes? | How Dmg/Pen Rolls are Done | Tons of News & Data! Which Czechoslovakian Tank Line is Right For You? Any ways of using API or URL for serverwide statistics? Folterknecht Use the T67s agility to your advantage. Learn more about playing this tank with our tips below. Cant really recommend its better than the "Top Tier" equipment though. Complex equipment however requires you to demount it for 10 gold. Stupidly OP. Heavy tanks should always be equipped with a gun rammer to reduce its reload time as much as possible. But do keep nice and close to them in firefights. Very often the third equipment pick for tier 8 and above medium tanks, it increases your view range by 10%. Class 2 costs 150,000 credits, weighs 150 kg, and is usually found on medium tanks. For tanks that have aim-times in the mid 2 second range or lower it is always better to use the vertical stabilizer over the enhanced gun laying drive. I'll rank the pieces' usefulness on a scale from 1 to 10, with 10 being the best. The toolbox grants a 25% repair speed increase that helps you repair modules at a faster rate. Equipping a Medium tank with a Vertical Stabilizer will net a reduction in accuracy penalties, meaning it reaches its optimal accuracy faster. Advanced Power Train - Max speed and horsepower increased by 5%. Junior Pokmon TCG master wins tournament with galaxy brain play, We played as tax auditors in the new Warhammer 40k RPG, Life after Games Workshop for Warhammer TVs Louise Sugden, GW to reveal Warhammer 40k 10th edition launch box next week, Disney Lorcana TCG shares deeper look at its MTG colour pie, Premium Ragavan MTG card sells for $6500+, For more Warhammer, MTG, and DnD, follow us on. Since the spall liner only comes into effect when HE doesnt penetrate or ramming damage is taken into account it means that it benefits heavily armored tanks the most that will be getting hit by many HE shells(while also not letting them penetrate). Your DPM counts for nothing if you're missing your target. Being that the camouflage net is cheap when it comes to equipment(100,000 credits) and weighs 100 kg it is easily equipped on tanks and is equipment newer players can move from tank to tank to give some bonus on their tanks early on. AMX 13 105 (Mobility, Alpha, DMG Potential) Tank Destroyers 1a. The WZ-111 has excellent alpha damage and a high top speed considering the fact that it is a heavy tank. Also Draugen with HESH. If you're trying to 3 mark then optics because assist damage. 2 variant costs 600,000 credits and weighs in at 200 kg. Ukraine's military has shared footage of what appears to be destroyed Russian military vehicles outside the contested town of Vuhledar. While a couple of tanks are prone to frequent ammo rack damage (FCM 50t, Centurion I, STB-1, just to name a few,) you will rarely have your ammo rack damaged twice in a battle if you already used a repair kit. Correct. However, when you do manage to save up the credits, there are a few options worth pursuing. 20m for Heavies/Arty, 40m for Mediums/Lights and 60m for TDs. Matilda has one of the best Weapon sets for a Tier 4 tank. Currently top 10 best tanks in the world are these: Nr.1 Leopard 2A7A1 (Germany) The Leopard 2 is a proven and successful German main battle tank tank. At best it solves the problem of vents or optics so youre gain about 2-3% effective skill increase at the loss of being able to see tanks through any kind of environment. Advanced Camouflage - Reduces tank detectability. It can turn a 3.4s aim time into a 2.9s aim time. After the seemingly successful commander guide I wrote it seems logical to also do an equipment guide. Probably the single worst equipment piece in the game, even worse than the toolbox, this is a nation-specific equipment piece that is only available for a few tanks even within the nation! Like the camouflage net the binocular telescope requires the tank hull to be stationary for 3 seconds before activating its 25% view range bonus. The gun rammer/improved ventilation will give you the shortest reload time possible and is a must. Its top-tier cannon, the 76mm M1A1, is particularly powerful, excelling in both damage and penetration. T110E3 (Armor+++, Alpha) 2b. Medium-caliber tank gun rammers weigh 200 kg and cost 200,000 credits while heavy-caliber tank gun rammers weigh 400 kg and cost 500,000 credits. Gun Rammer | Coated Optics | Vertical Stabilizer/Improved Ventilation. Derp memes dgaf about your armor. What a wet ammo rack does is add 50% to the health point pool of the ammo rack in a tank. If you feel that your accuracy is fine without it then sure go for it. Even its spaced side armour can impressively withstand all but HESH and HE shells, leaving its front caterpillar track the only obvious point of weakness. Theres much to rave about and little to criticise. Press J to jump to the feed. This makes a difference on mid to high manoeuvrability tanks. While the FV-215B (183) iteration is one of the best tanks in World of Tanks Blitz gameplay, its predecessor the FV-215B remains no slouch either. Started January 22, How To Grow Past The Permablue Plateau - By Kolni, Guide Series - How to Suck Less #2: Analyzing Purple Players, Superunicum Guide Series - How to Suck Less #1: Getting Started, From Zero To Not-Quite-Zero | Skill Development. Binocular telescope (binocs for short) acts similar to the camo net. Advanced Armor - Reduces received damage by 5%. A case can be made for Advanced Power Train too depending on how slow the tank is. In the grand scheme of things it isnt that great use of an equipment spot especially at higher tiers. But I'd always rather have a super laser than a laser. Pretty sure it says non clip ammo only but I might be misinterpreting it or just tripping balls and reading shit that isn't there. Unlike consumables, equipment is a one-time cost addition, with each having its own advantage; however, they come at a high cost. A typical derp gun, it deals huge damage at a low rate of fire with limited range, requiring you to stay close to your target. Best of all, the Object 430U is a forgiving tank. A Medium tank will benefit greatly from a Gun Rammer as it decreases the gun-loading time, making it faster at getting shells out of the main gun and into the enemy vehicle. Think of the T40 and KV-1, respectively. But its the Conquerors accuracy that made its name. Sure, theyre regularly split into classes and divided by roles the reconnaissance function of light tanks versus the raw firepower of their heavier brethren but, even accounting for differences in functionality, some have a tendency to dominate others. Not very noob friendly though as they are big with poor camo and no armour. If you have a heavily armoured vehicle you're probably not going to take much if it hits you in thick armour with or without it but it'll still shred you if it hits your top thin panels. A gun rammer is still the number one equipment option like other tanks on a SPG to maximize damage output. Almost any piece on this list is more useful than the toolbox. Tank destroyers tend to stick to the edges of the battlefield, so the equipment to buy for a Tank destroyer is fairly straightforward. When not helping you put on a heavy module, however, it's got little to no purpose at all. Thin and untangled side armour will leave you vulnerable to even the most average of enemy combatants. It is also always active which is nice since you are always receiving a boost from it unlike binocular telescopes which only work if you arent moving. The cost of the equipment is 500,000 credits and it weighs 50 kg. before the tracks. Sure no one wants their fuel tanks setting on fire but this is going to happen once in double figure matches whereas you're going to fire your gun in every single match and you want it to be fast, accurate and with good dpm. Turreted tanks that don't need to turn their hull, however, can significantly benefit from this piece! Know your Leichttraktor from your Conqueror? Quickly flank the enemy, target their weak spots, and make a dashing escape before theyve had time to recover. | April 1st Code =SHDYGDL0420 | Tomorrows CC in Description, WoTs New! After that it is a toss up depending on whether you have access to a vertical stabilizer, in which case then equip it. Dispersion is how big your starting reticule size is, and the smaller the dispersion value, the better. II Tier III - Cruiser III Tier IV - P26/40 Tier V - T67 Tier VI - O-I Tier VII - AMX 13 75 Tier VIII - T-44 Tier IX - Conqueror Tier X - Object 430U play for free Tier I - Leichttraktor Deciding what equipment to put on your tanks in World of Tanks is a very important decision since it can greatly change how a tank performs and allows you to cater to your own personal style of play. So they are slow. Specifically arty that only fires HE? Priorities:Improved Ventilation, Gun Laying Drive, Coated Optics, Camo Net. FV215b. Removable equipment sounds what the title suggests since it is able to be removed from a tank and moved to another with no cost. Tank Classes. For other tanks the enhanced gun laying drive is useful for tanks with a 3 second or longer aim-time and/or a tank that cannot equip a vertical stabilizer. The cyclone filter costs 500,000 credits and weighs 10 kg. Tier 3 Best Tier 3 is GrossTraktor. 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